1. Cities have been defined by Urban Planner Herbert Giradot as a multi-celled organism that ingests food, water and air, then performs work and later expels waste (solids, liquids and gases).
  2. Current cities represent random development with little planning in regard to activity and efficiency.
  3. The adjacent land to the ARC City is an interface that allows the interior to merge with Nature outside.  Radial and concentric areas go from intense human activity at the city structure to low human activity out at the perimeter.  These zones allow for Nature to have buffers of interaction from No Admittance in the building to total interaction at the perimeter.
    1. ARC City Building- Interior activities, separation modern technology to outside.  Nature viewed from balconies.  Population density 20,000/.05sq mile = 400,000/sq mile
    2. Berm Area –Adjacent, but outside of the building, this area allows contact of humans to the environment.  There are three levels of outside activity
      1. Main Level Exterior Walkway-Allows initial fresh air activity and outside freedom of movement.  There would be temporary vendors, but no permanent structures
      2. Mid-Level Exterior Courtyard- These are open-air courtyards that are a part of the mid-level court that allows a perimeter walk in a protective corridor outside the building perimeter wall but with limited access from safe/secure areas.
      3. Bottom Walkway-inside canal- This is an exterior walkway at the lowest perimeter level.  It has shops and restaurants integrated with trees and grassy bermed banks that go up to the top of the First Ring Canal wall.  This area allows for safe secure walks, shopping, eating and conversations.  It has limited access from the Main Level Exterior Walkway.
      4. Food Collection and Food Preparation areas are under and behind the exterior walkways with access from underground train and conveyor system
    3. The First Ring – The canal marks the boundary of most human activity associated with living and playing and some working.  This barrier protects nature from the City expanding residential activities beyond that defined area.  It also acts as a defensive barrier for protection of outside the City intrusion.
    4. Access Stairs, Ramps and Handicapped Elevators- There are 12 sets of egress from the Main Level Walkway Level, over the Berm and First Ring Canal to the Ground Level Parks.  Each ramp and stairs has a covered roof for shelter from the elements.  An elevator at the park side of the ramp allows for handicapped access.
    5. Parks and Recreation-  One of the main elements of the In-Harmony System is the large ratio of parks to inhabitants.  The parks and lakes total over 400 acres for 20,000 people.  Central Park of NYC has 840acres/1 million people, Golden Gate Park has 1,017 acres for 820,000 people.  The parks are separated into 12 areas as listed below:
      1. Ballparks – One segment is dedicated to sports with many types of ball fields: baseball (3), football, track, soccer,
      2. Playground and swimming pool- A very large play ground for 500 children to play various activities, an Olympic size pool, diving tower and children’s wading pool, complete with life guards.
      3. A park with large lake and boating activities under the monorail transportation center
      4. Park segments all have lakes to store heat and some grow algae.
      5. An outer bermed hill /ridge just inside of the second ring provides a hedge row space to disguise the greenhouse area beyond from views in the city building.
    6. Second Ring Canal – This is another separation barrier of activities by a physical barrier of water and walls.  The canal separates people recreational activities to food production activities.  It prevents intrusion inward from outside by people and insects.
    7. Greenhouses – This area serves multiple purposes (3.4sq.mi or 2176 acres)
      1. Controlled Climate food production –
        1. heat increases from insulated paneling for winter use
        2. cold modification through use of screen cloth to keep summer heat out
      2. CO2 Gas Exchange with building inhabitants
      3. Air temperature Control with stored area below city
      4. Drip Irrigation takes secondary waste water and nutrient waste water from city and applies to greenhouse gardens
      5. Mulch from waste treatment is added to permanent beds and is translocated downward with ample earthworm habitation completing closed loop carbon cycle.
      6. Food from greenhouse is taken down elevators to underground conveyors that merge in the food preparation area.
    8. Third Ring Canal – This is another separation barrier for field crops and greenhouse food production. There are roads on both sides of the canal as well as wind hedge row on the inner side of the canal
    9. Field Crops and Grains – There will be approximately 3500 acres of permanent bed grains and field crops. Food production is assisted with
      1. Electric outlets for power assisted garden equipment for seed planting, picking and sorting
      2. Power assisted carts (possibly horse drawn) to take harvest food to conveyors.
    10. Orchard Crops – Integrated mixed orchard crops provide permanent planting in a non-tillage environment.  This amounts to 1.5 sq mi or 960 acres
    11. Animal Stockades – There would be limited animal production for dairy, eggs, some pork and beef depending on people’s dietary disposition. Animals will be feed scraps and waste from fields and city food processing.
    12. Children’s Petting Zoo – An experimental interaction area for children to learn about babies of other species and how they grow into adults.
    13. Sewage Treatment Plants and Mulch Curing areas.- There would be approximately 0.8 sq mi or a total of 500 acres of sewage treatment located in the four our corners of the property.
      1. Liquid settling
      2. Aerobic digestion
      3. Anaerobic digestion
      4. Mulch curing and drying
      5. Power Assisted carts to take mulch to greenhouses and field crops
    14. Perimeter Security Walls – Barrier walls to prevent penetration from outside marauders attacking.
      1. Walls are 25’ high with approximately 20’ depth.
      2. Every ¼ mile is a turret that protrudes outward from the face of the wall.
      3. The outer surface of the wall is designed to take repeated impacts without being defeated.
      4. Large impacts will have energy diverted upward into gravity.
      5. Automatic weapons positioned on the wall reinforce protection from attack
      6. Turrets are manned with guards that are changed every 8 hours.
      7. There is a walkway on top of the wall that allows horizontal deployment of guards.
      8. There is a fast action response team that would answer any challenges to the perimeter
      9. A canal is directly outside the wall for the entire perimeter.